Rift: What I Don’t Like
As you can probably tell, I like the overwhelming majority of what I have experienced so far in Rift. My cleric is 31, and I’m still having fun with her. Although I wanted to save Defiant until after launch, I broke down and started levelling a baby rogue (Ranger – Marksman, pretty much just like a Warcraft hunter). There are just a few things that I would change:
1. Quest interaction. In an MMO, you take and turn in thousands of quests. In Rift, this is made irritating by a second quest window that pops up after you accept a quest that has an option for “tell me more about your history, or the events leading up to the quest, or about this region, etc.” If you could choose to click on a quest NPC for the extra information, it would be a very nice feature. Accepting a quest and then having to close the second window time after time after time…not so much.
2. Racials. I know it’s only a “by 10” factor, which hopefully will be irrelevant in higher levels, but still – since they are all main class stats, it seems as though you’re supposed to be locked into a choice. As a cleric, I want to play my big blue Bahmi girl with the tatts and braids. I don’t want to play the pretty, girly Ethian just because of her Intelligence buff. Racials in Warcraft work much better – give me a plus crit, plus hit, or more of an affinity with bow or gun. Don’t make the main racial involve a core stat.
3. The map. It’s almost there, but there is a limitation to show only five quests at a time. That means that the five that you are tracking are the only ones on the map…meaning that there are others that you could totally run by. Quest turn-ins that you can miss. Fix the map, please…it’s so close, but it does have a usability shortfall.
4. If you click “Join Public Quest” at a rift, then it should automatically add you to a raid. If you are the first one, you are in a party, and it is your responsibility to change it to a raid. I’ve been stuck in three- or five-person groups without realising that there was a proper raid setup with everyone else. (Bad if you’re a healer – you can’t see the people that you need to be healing.)
That’s it, really – for the most part, I love the game. I love the way that Trion devs actually listen to the feedback from the beta, and every time you log in in the morning, there is a new patch with things that they’ve fixed or streamlined. I’ve never known a game company with that much dedication to their player base.
Headstart feels so far away…